This is a air-to-ground mission for the Mosquito with dynamic elements that requires the player to navigate a low level ingress to strike a well defended stationary target. Enemy response will change based on the player choices (route, altitude, attack success, etc.) Enemy aircraft may come from different directions and at different times. The player may elect to engage enemy fighters or attempt to outrun them. To succeed the player need only destroy the target and safely return to friendly territory.
*REQUIRES CHANNEL MAP*
*REQUIRES WWII ASSET PACK*
v1.1 Update - Corrected azimuths (never trust the intel guys), nerfed enemy interceptors just a bit, added some scenery.
v1.2 Update - Added some custom kneeboard elements, landmarks, and cues to assist with navigation. (If you want to try navigating the hard way.)
v1.3 Update - Fixed a bad navigation cue. If you make it back to the Channel friendly fighters may come to your aid.